Celestial Clan Themes – Crab

The Player Design Team is pleased to give players a look at the primary themes of each Clan, as they are planned for the Celestial Edition arc. Today a look at the Crab Clan.

Crab

Primary Themes

Commanders

Crab Commanders will be the heavy infantry of the Crab Clan. They will be the heavy hitters, which will make them slightly slower than Scouts, but more durable. As Commanders, they will focus heavily on manipulating their other troops, whether they are Personalities or Followers. Where Crab will differentiate from other Clans is their resistances. Crab Commanders will be good at keeping themselves and other troops in their army alive, well, and in fighting shape.

Crab Commander’s main focus for victory will be military.

Scouts

Where Commanders will be the heavy infantry of the Crab Clan, the Scout will be the light infantry. They will be quick, more agile, and more maneuverable. What this will mean is the Scouts will tend to have lower Force and gold cost than their Crab Commander brethrens. Like all Scouts, Crab Scouts will rely heavily on knowing the lay of the land by doing good reconnaissance work. Where they will differentiate themselves is what they do after they know the land. Crab Scouts will tend to use their knowledge of the land to keep themselves safe, as well as using guerilla tactics, getting access to strong battle actions.

Crab Scout’s main focus for victory will be military.

Secondary Themes

Heroes

Crab Heroes are one-man armies. Where the Berserkers tend to kill as many as they can before they die, the Crab Hero refuses to die. This is where Crab will differentiate themselves from other clans Heroes. While all Heroes are good at taking on armies, a Crab can do it without giving any ground, and are just as good defending as they are attacking.

Crab Hero’s main focus for victory will be military.

Berserkers

Berserkers are the brutes. They will be the biggest troops Crab has to offer, and as such they will have some unique cards available to them. Where a Hero refuses to die, a Berserker knows he will die, he just tries to take as many with him as he can.

Crab Berserker’s main focus for victory will be military.

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Author: Todd Rowland View all posts by
Todd is AEG's Director of Marketing, as well as a Board Game Producer & Developer. Follow him on Twitter: @toddrowland

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