As
the fall has approached, bringing with it the releases of Oriental
Adventures and Rokugan, my mailbox has begun to fill up with
questions about these products, the future of Legend of the Five Rings
(L5R) as a role-playing game, and even the disposition of the
intellectual property of "L5R." With Oriental Adventures now on
game-store shelves, its about time to bring everybody up to date.
But First, Some History
Alderac Entertainment Group (AEG), in partnership with Isomedia,
first designed and published the L5R collectible card game in 1995.
Eventually, it became obvious that L5R would greatly benefit from the
sort of promotion, marketing, and production that costs a lot of money.
Some of the original AEG and Isomedia folks found interested investors
and formed the Five Rings Publishing Group (FRPG), which purchased the
intellectual property (IP) that is L5R.
FRPG took over production and marketing, while AEG continued to
design the game. In 1997, AEG licensed the role-playing publication
rights for L5R from FRPG, and published the first edition of the L5R
RPG. The fans liked it enough to vote it the Best RPG of 1997 at the
Origins Awards, and the core book went through four printings while
spawning two dozen sourcebooks and add-on products.
Meanwhile, Wizards of the Coast purchased FRPG and brought TSR into
their corporate fold. All of the old deals stayed in place. AEG was
still designing the L5R collectible card game, and still designing and
publishing the RPG under the terms of the existing license.
Over the next couple of years, the revitalized TSR division of
Wizards brought out the Third Edition of Dungeons & Dragons.
Under the leadership of Ryan Dancey one of the original Isomedia
owners, an FRPG partner, and at that point the person running TSR
Third Edition D&D was not only a major redesign, but also made
its "d20" scaffolding available to all. Taking a page from the Open
Source Software movement, Third Edition allowed anybody to publish games
using the base Third Edition rules, a move which resulted in a flood of
d20 RPG sourcebooks and games.
In December of 2000, Wizards now itself a division of a larger
company, Hasbro announced that it was looking for someone to buy the
L5R IP. Just at that time, AEG released its Second Edition of the L5R
RPG. Even though Hasbro had gained ownership of the L5R IP when it
bought Wizards, the existing RPG licensing agreement stayed in effect.
Speculation abounded: what would happen to AEGs RPG license should a
third party end up with L5R? The answer was "Nothing until 2002, when
the existing license runs out," but people still worried.
It turned out to be a moot point. In May 2001, AEG won the bidding
war for L5R. Production immediately began on the Gold Edition basic set
of the L5R CCG, and AEGs L5R RPG continued to release books.
One of the conditions of the IP transaction was that Wizards would be
allowed to finish producing the L5R products that it already had in the
pipe. One of these was a series of L5R novels; another was the D&D Third
Edition version of the immensely popular Oriental Adventures
supplement. The original supplement had its own fantasy Asian world of
Kara-Tur
but the Third Edition version was set largely in the L5R world
of Rokugan. The manuscript was already done, or close to it, when the
sale went through, and the book was targeted for an October 2001
release.
The Insider Info
Thats most of the stuff thats public record. Now for the part of
the essay where you need to take my word on a few things.
AEG knew about Oriental Adventures (OA) and its
conversion to the world of L5R during the IP negotiations. The question
was, what to do about it? We decided to work with Wizards rather than
against them, and brokered a deal. They would produce OA, and we would
go on to put out the support books. This was largely a business decision
AEG being, after all, a business and the reasoning went more or less
as follows. Oriental Adventures isnt going after the tens of
thousands of L5R RPG players: its going after the millions of
Third Edition D&D players. If we produce support material for
those fans, we can increase the L5R RPG fanbase by a huge margin, even
if only 1% of those D&D fans buy our books.
Accordingly, the 2001 schedule had a book scheduled to release in
October or November, with the working title "L5R d20 System Companion."
This is the book that eventually became Rokugan, which will be
releasing in November. It will be followed by Creatures of Rokugan
and Magic of Rokugan, a pair of d20-system books about Rokugans
nonhuman denizens and its magic.
Since Wizards has a much longer production cycle than we do, we were
able to get their OA manuscript back in May. This gave us a solid base
of information when we were putting together Rokugan. After all,
you cant produce a good companion volume without seeing the original.
The same writing team which has been working on the L5R RPG for the last
year or so Rich Wulf & Shawn Carman, and Seth Mason took the OA
manuscript and filled in the gaps. After all, weve produced a couple
linear shelf-feet of L5R RPG material: its impossible to think that it
could all squeeze down into one 256-page book, or even two of them.
As I write this, Rokugan is a day or so from going to press. Its
much longer than anything other single book weve published, at nearly
200,000 words. Its 224 pages (a final page count, after interim
projections at 128, 144, 192, and 208 pages) , full color throughout,
hardbound, and gorgeous. The writing team is busily working on the
Creatures and Magic books while this one moves through
production. Readers of the Imperial Herald will see a sneak preview from
it: the Ninja class. Other sneak peeks will be arriving on the
alderac.com website over the next few weeks: one of them is quite likely
to be the appendix that gives rules for converting characters back and
forth between the L5R RPG system and the d20 system, so watch for it.
"Well and good," some longtime L5R RPG fans may be asking, "but where
are Awakened and Winds & Fortunes, which youd scheduled
for late 2001?" Theyre on hold. Rokugan became such a massive
undertaking that it doubled in size, and we can only have the writers
working on one project at a time. With Rokugan, were attempting to
strike while the OA/d20 iron is hot, and having made that decision other
projects get, unavoidably, temporarily shunted aside.
The Future
2002s schedule, then, is of some interest to the fans. What L5R
roleplaying products will Wizards produce? Where the heck are the
Secrets of the Clans books that were supposed to be coming out in 2001?
Will AEG ditch the classic L5R RPG system in favor of d20? Now that AEG
has the L5R IP, will we ever see a Legend of the Burning Sands book? I
have some answers, and some speculation. I hedge occasionally in the
following answers keep an eye on the L5RRPGINFO mailing list for
updates.
Wizards L5R roleplaying products: Theyre doing OA, and its likely
to be in print for a good long time because the first one was massively
popular. But they havent announced any other books in the line.
The Secrets books: Planned for 2002, although we havent yet
announced in what order. Heres the current (late 2001) theory. They are
going to be like the Way of the Clans books; each clan gets one. Theyll
bring the clans up to the Gold Edition era, which is where OA and
Rokugan are set. There will be hybrid mechanics, so that both L5R
RPG players and d20 Rokugan players can use them.
AEG ditching the "classic" L5R RPG system: Probably not. Were going
to see how people like the d20 books, and what their reaction is to the
hybridized books. Honestly, though, if the d20 books or the hybridized
books sell ten times as many copies as the all-classic books, dont
expect to see many all-classic books.
Burning Sands: This is a possibility. The IP contains LBS, since it
was a spinoff of L5R much in the same way that Threes Company
begat The Ropers. Still, were not being deluged with cards and
letters demanding the book, and if we were to produce it, it wouldnt be
out before 2003. It probably would have to wait in line behind the
Secrets series, and there are at least eight and probably nine books in
that series.
I hope this has cleared up any lingering confusion about L5R
roleplaying, Wizards of the Coasts Oriental Adventures, and the
upcoming books. If you have any further questions, tune into the
L5RRPGINFO mailing list, where Ive been known to post semi-regular
updates when I surface from working on a book.
D.J.T.